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Implementing Within Projects

Create and implement game elements, systems, and play mechanics using industry-standard tools, techniques, and production methods, including art or scripting/programming applications.

Platform Builder

This is a side project of creating a level within a game called Platform Builder. A lot of the assets were provided but a lot of it's functions had to be programmed a bit to have special events. I also made the levels in setting things up.

UI Setup in Unity For a TBA Project

Here I set up a look at a TBA project. The theme that I was told to make was to go off of Art Deco. So I created the UI elements with the Art Deco Style to it.

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